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Spaces are limited so please secure your place by booking here.
To help keep all pupils safe, please ensure the school has up-to-date information about any allergies your child may have. Accurate allergy information enables us to put appropriate support plans in place, train staff effectively, and respond quickly in an emergency. We all have a part to play in creating a safe environment, including following our nut-aware policy and being mindful of the food brought into school. If your child has an allergy, please contact the school or update their details via Arbor. Be Allergy Aware and Save A Life - see more here.
The Computing curriculum is designed to equip all pupils with the computational thinking, creativity, and digital literacy required to become active, responsible, and discerning participants in a rapidly evolving digital world. We intend to foster curious, resilient learners who not only know how to use technology, but understand the fundamental principles of how digital systems work, how software is engineered, and how digital media impacts society. We follow a broad and balanced Computing curriculum, based on the highly recommended Teach Computing scheme, that builds on previous learning and provides both support and challenge for learners.
Our curriculum ensures a progression of skills and covers all aspects of the Computing national curriculum. All classes will have a scheduled Computing lesson each week. Children’s work will be stored on our school system via OneNote using their own logins for reference and assessment, getting children used to using the Microsoft suite of apps, which is of particular importance for our 1:1 device scheme in Upper Key Stage 2. The Computing curriculum will contribute to children’s personal development in creativity, independence, judgement, and self-reflection, demonstrated through their ability to talk confidently about their work and share it with others. Progress will be shown through outcomes and through the important record of the process leading to them, ensuring Computing is embedded across our whole school curriculum and opportunities to enhance learning using technology are always taken.
Our curriculum follows a spiral model built on four substantive threads, Computing Systems and Networks, Creating Media, Data and Information, and Programming, consistently revisited across every year group from Year 1 to Year 6.
Each year follows a coherent, structured sequence:
This systematic revisiting reinforces prior knowledge and deepens complexity year-on-year, progressing from foundational floor robots and simple grouping to advanced variables, physical computing, and spreadsheet modelling.